Rise & Fall – Siege Animation (with detailed Breakdown)



Maarten Nauta used a combination of Blender, Gaea, SpeedTree and Houdini for this short video.

The Rise and Fall of a mighty castle. A fun personal project with the main goal of learning a bunch of new skills. I learned a lot about Houdini Pyro and RB FX. I got lots of practice in SpeedTree and Gaea. And ofcourse upped my game in Blender and GeoScatter.

Hope you enjoy.

Maarten is a Dutch 3D environment artist and Blender enthusiast. He is known for creating detailed and immersive environments using Blender, often inspired by real-world landscapes and other artists.

One of his notable projects is “God’s Valley”, a large-scale mountain castle environment. This project was inspired by Lorenzo Lanfranconi’s works and the Alps. Here too, Maarten used a variety of tools, including Blender, Gaea, Megascans, Quixel Bridge, SpeedTree, and The Grove 3D, to create this scene:

We will be happy to hear your thoughts

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