
This part of the series (number 12) covers PSVR2 games starting with the letter L.
I’ve also begun including information about reprojection and native FPS, following requests from the community.
I’ve had a lot of people asking for more PSVR2 reviews—and while this blog has its roots firmly in the Amiga scene, VR has always sparked just as much curiosity among readers. With my background and involvement in both worlds, especially from a development perspective, it feels only natural to keep covering both. After all, retro passion and cutting-edge immersion share the same heartbeat: the pure love of gaming.
If you want to look up the other articles in this series, then click here, which will send you a group here at the AmigaGuru gamers blog.
Once a gamer, always a gamer—every title here is judged based on fun, Jank and playability, not just on flashy features or unused tech.
I’ve also included a trailer (if available) for each game, embedded right in the headline for easy access.
The Last Clockwinder…
There are always a few games that receive plenty of praise, yet for some reason just don’t click with me — and unfortunately, this is one of them. To its credit, it’s absolutely a “true” VR experience, the kind that would be extremely difficult to translate to a flat-screen format. The controls are spot-on, the art direction is charming, and the mechanic where you record your actions is something I’ve only encountered once before, back in Transpose on PSVR1.
There’s very little jank here — it plays wonderfully, and puzzle fans will likely have a great time with it. Personally, I didn’t enjoy it as much as I hoped, but it’s still a solid launch title that I think many people may have easily overlooked. *Buy with caution*
Last Labyrinth…
VR Escape Room in VR with a horror theme?
Now that’s a scary thing to think of right? Well, this game is exactly that, and while this was originally a PSVR game it still looks great on the PSVR2. You get flat and VR versions when you buy this one.
Solid puzzles, scary and a typical Japanese art direction where you sit in a wheelchair, locked in and you can only move your head to tell where a cute little japanese girl should go , and to answer her questions you need to either shake your head left and right or nudge it up and down.

The Last Worker…
This one has been sitting in my backlog for ages, and thanks to this review series I finally got around to playing it. I went in expecting a dull stealth game—mostly because of a few lukewarm reviews—but what I actually found was a really funny action-focused adventure with light puzzles, a dash of stealth, and a surprisingly engaging story.
You work at a kind of *futuristic post office*, the last human employee in a facility now run entirely by different types of robots. Before long, you’re more or less pushed into trying to escape this place set in a bleak, dystopian world.
It took me around 10 hours to finish, mostly because I got stuck in a few spots—and, honestly, because I was being a bit stupid at times 🤣

Legendary Tales…
How about a 4-player co-op RPG in VR?
The Light Brigade…
Little Cities Bigger…
Not really into building sims, but always wanted to be — just held back by how complex they usually are? Then this might be the perfect place to start. It’s clearly trying to ride the City Skylines wave, but what sets LCB apart is that it’s easier, less complex, and very much a “lite” version of the big city builders.
Lumines Arise…
Enhance Games is back once again with another stellar title, Lumines. Finally resurrected after a long seven-year wait.
Summary:
And there you have it — number 12 of this new review series! There’s no set ETA for the next instalment, as these take time to put together, but as always, your feedback will help shape how soon the next one arrives. Stay tuned!
Games not reviewed (for part 12):
- Les Mills Bodycombat (backlog)
Thank you for your time; I hope you enjoyed it.
Follow Us… Inspire Us To Get Better… Keep The Amiga Flame Alive… PlayStation VR2 For The Future… AmigaGuru For The Future… Contact Us At Twitter For Content Creator Support…









