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Mark Stamp – Digital Design: Four Redone: Building a Better Base
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  The last couple of weeks I have felt invigorated to return to developing my first proper story. Which so far has played out in the for mof a revision ...

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Mark Stamp – Digital Design: Character Modelling Experimentation
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  When combined with Maya, the possibilities of Zbrush have been bonkers. I've been working fervently for a few weeks now on a character model that is ...

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Mark Stamp – Digital Design: Developments with 3D Modelling: Making Clothes, Characters and Accessories
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When I started using Zbrush I had no idea what I would be doing with it after my first year. I had gone in with a handful of ideas and creature designs, ...

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Mark Stamp – Digital Design: Character Design Project
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   The last month I've been deep in Maya and Zbrush with character crafting. My original inspiration was a character I had drawn up for Dungeons and ...

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Landlords Buy More Despite Stamp Duty Rise
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When the government announced a rise in the stamp duty surcharge for landlords and second-home buyers, many predicted a mass exodus of buy-to-let ...

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Mark Stamp – Digital Design: (WIP) A Fantasy World Map
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One of the projects I've received lately is a world map for the setting of my brother's upcoming D&D campaign. Can't say I've done much of this sort ...

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Mark Stamp – Digital Design: Fantasy World Map now with Cities
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  It's been an interesting divergence lately to work on maps for fantastical locations. After my last posting I had two key ideas to make the map more ...

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Mark Stamp – Digital Design: WIP: Concept art for Human Warrior
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In recent weeks I've taken an interest back in drawing with Photoshop. It's been useful for generating ideas for character modelling practice which I ...

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Mark Stamp – Digital Design: Return to Architecture with the Fundamentals of Castle Design
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  When I hit a rut with character design recently I took a new approach after some refresher time with one of my favourite genres of video game: The ...

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Mark Stamp – Digital Design: Ridgewell Castle Chapel
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  One of the primary focal points of castle life is the humble chapel. A place of community for everyone without access to the lord's great hall. Where ...

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