
You will face the Entity more than any other monster in Shift at Midnight. Every time a doppelganger leaves your shop, you’ll have to deal with the consequences before the night is over. The first few encounters are not too bad, but the hunts get a lot tougher as you progress. If you are struggling to survive them, here’s how to deal with the Entity in Shift at Midnight.
How to Deal With Entities in Shift at Midnight
- The first thing to know is that you can’t kill an Entity. No matter how much damage you deal, it won’t die. Your goal is to survive the hunt until it’s over.
If you let a doppelganger complete its purchase and leave the shop, the Entity will attack your shop at the end of your shift. Thankfully, the game gives you a chance to prepare first. Before the hunt begins, you’ll be told how many doppelgangers escaped, followed by a one-minute preparation phase.
Use that minute wisely. Traps are one of the best tools you can have, so make sure to buy a few using the computer. Also, make sure to barricade doors before the timer runs out. This will also slow down the Entity.
Don’t forget to use the hiding spots around the shop. They won’t keep you safe forever, since the Entity will eventually find you, but they do buy you some time.
Before the attack begins, you should spend some money on better gear if you can. The starting pistol is enough early on, but stronger weapons make a big difference later. I had the most success with the Flamethrower. Don’t worry about spending too much, since weapons, ammo, and traps are bought with the shop’s money, not your personal funds.
There’s also a good chance a Shrieking Doll will appear during the hunt. It looks creepy, but it’s much easier to deal with than the Entity. A few shots are usually enough to get rid of it.
Eventually, the Entity will run out of patience and disappear on its own. The game will notify you when the hunt is over. Once that happens, you’ve made it through another shift. If it’s your first time surviving an Entity attack, you’ll unlock the Still Breathing achievement.