Introduction
When most people think about Apple Vision Pro applications, they imagine gaming, entertainment, or perhaps productivity tools. But one of the most practical and transformative uses for the device might be something far more mundane yet profoundly useful: designing your home.
Christian Selig, the developer behind the beloved Apollo Reddit client, recently shared his experience using Vision Pro to visualize and refine the design of his first custom home. His approach — combining 3D modeling, readily available tools, and a bit of “vibe coding” with AI assistance — demonstrates how spatial computing can solve real-world problems in ways that traditional 2D representations simply cannot.
The Problem: Visualizing Space
When designing a home, the gap between 2D floor plans and the actual lived experience is enormous. A floor plan might show that a room is 13 feet by 15 feet, but what does that actually feel like? Will the hallway feel cramped? What can you see when you first walk through the front door? How will furniture fit in the space?
Traditional solutions include:
- Measuring tapes and mental math
- 2D floor plans and elevations
- Static 3D renderings
- Physical mockups (rare and expensive)
Each has limitations. 2D plans are abstract. Static renderings show one perspective. Physical mockups are prohibitively expensive for most people.
Virtual reality offers something different: the ability to actually be in the space, to walk around, to understand scale and proportion intuitively.
The Solution: 3D Modeling + VR
Selig’s approach combines several readily available tools and techniques:
Step 1: Create the Basic 3D Model
Using Fusion 360 (free for hobbyists), he modeled the floor plan in 3D. This is straightforward:
- Draw the floor plan in 2D
- Extrude walls to create 3D geometry
- Add holes for doors and windows
For those unfamiliar with 3D modeling, YouTube tutorials and AI assistants make this accessible. Alternatively, services like Fiverr offer affordable 3D modeling services.
Step 2: Add Textures and Materials
A space with only gray walls and ceilings is hard to visualize. Adding textures helps:
- Wood textures for floors
- Paint colors for walls
- Glass textures for windows
- Stone or tile textures for accents
Fusion 360’s appearance panel makes this simple — just drag and drop textures onto objects.
Step 3: Add Furniture and Objects
This is where the space comes alive. Empty rooms feel like warehouses. Adding furniture provides scale and context.
IKEA Models
IKEA provides 3D models for most of their furniture. While not directly importable into Fusion 360, a Tampermonkey script enables downloading them as .glb files. These can be converted to .obj format using online tools like imagetostl.com.
3D Warehouse
SketchUp’s 3D Warehouse (https://3dwarehouse.sketchup.com/) contains community-created models of virtually everything you might put in a house. On iOS, you can view these in AR and extract the USDZ files via AirDrop.
Custom Objects
For items not available in libraries, simple geometric approximations work surprisingly well. A stand mixer can be represented as a cylinder with a dome. A sink is a rectangular depression.
Step 4: Export to USDZ
Fusion 360 can export directly to USDZ format, Apple’s standard for 3D models. This is the key to getting your model into Vision Pro.
Step 5: Create an Interactive VR Experience
While you can view USDZ files directly on Vision Pro, Selig went further. Using Claude and Codex (AI coding assistants), he created “Prospector,” a custom VR application that provides:
Controller Support
Walk around like in a 3D video game using motion controls and joysticks, rather than being limited to physical movement in your space.
Skybox
A forest-style skybox provides context for the exterior, so looking out windows doesn’t just show your living room.
Terrain Following
If you have a survey of your property, the app can map terrain so you can “walk” across your land and understand elevation changes.
Toggle Real Life
Hold your thumb and middle finger together to toggle between virtual and real environments. This is crucial for safety — you can verify you won’t bump into furniture before taking a step.
Flight Mode
Use triggers to fly up or down, useful for moving between floors or getting an aerial view of your property.
Speed Mode
Press left on the D-pad to move 6x faster, essential for traversing large properties without spending hours walking.
Why Vision Pro Matters for Home Design
While other VR headsets exist, Vision Pro offers specific advantages:
High Resolution
The Vision Pro’s high-resolution displays make it easier to see details and read text in the virtual environment.
Excellent Sensors
The abundance of sensors enables precise tracking and intuitive interaction.
Spatial Computing
Vision Pro’s approach to spatial computing — blending digital and physical — is particularly well-suited to design work.
Ecosystem
Integration with Mac, iPad, and iPhone makes it easy to move between design tools and visualization.
The Broader Implications
Selig’s experience demonstrates several important points:
Practical VR Applications
VR isn’t just for gaming. Real-world problems — like home design — can benefit enormously from spatial computing.
Accessibility of Advanced Tools
With AI assistance, even developers without extensive 3D modeling experience can create sophisticated visualizations.
The Value of Immersion
The difference between looking at a 2D rendering on a monitor and actually being in a 3D space is profound. It’s not just a matter of degree — it’s a qualitative difference in understanding.
Professional Adoption
Professional architects and design firms are already using similar approaches with tools like Enscape and Rhino. As these tools become more accessible, adoption will likely accelerate.
Professional Applications
While Selig’s approach is DIY, professional design firms are already leveraging VR:
Design/Build Firms
Firms like those in the Hamptons use VR walkthroughs as a standard part of their design process. Clients can experience designs before construction begins, leading to better decision-making and fewer expensive changes.
Real Estate
Real estate developers use VR to show potential buyers unbuilt properties, dramatically improving sales and reducing buyer’s remorse.
Interior Design
Interior designers use VR to show clients different furniture arrangements and color schemes before committing to purchases.
Tools and Resources
For those interested in trying this approach:
3D Modeling
- Fusion 360: Free for personal use, powerful, good for architecture
- Blender: Free and open-source, steeper learning curve but very capable
- SketchUp: Intuitive for architectural work, free version available
Furniture Models
- IKEA: Most furniture has 3D models available
- 3D Warehouse: Extensive community library
- Poly Haven: High-quality free 3D models
VR Platforms
- Vision Pro: High-end, excellent for detailed visualization
- Meta Quest 3: More affordable, still capable
- HTC Vive: Professional-grade option
Software
Limitations and Considerations
While powerful, this approach has limitations:
Time Investment
Creating detailed 3D models takes time. For complex homes, professional modeling services might be worthwhile.
Accuracy
Models are approximations. Actual construction may differ due to material properties, lighting, and other factors.
Hardware Cost
Vision Pro is expensive ($3,500). Other VR headsets are more affordable but less capable.
Learning Curve
While AI assistance helps, 3D modeling still requires some learning.
The Future of Home Design
Selig’s experience suggests that VR-based home design will become increasingly common:
Democratization
As tools become easier to use and more affordable, more people will use VR for design decisions.
Professional Integration
Architects and designers will increasingly use VR as a standard part of their workflow.
AI Assistance
AI tools will make it easier to convert 2D plans into 3D models automatically.
Real-Time Collaboration
Multiple people will be able to collaborate in shared VR spaces, making design decisions together.
Conclusion
Apple Vision Pro’s most compelling use case might not be gaming or entertainment — it might be something as practical as helping you design your home. By combining accessible 3D modeling tools, readily available furniture models, and VR visualization, you can make better design decisions before construction begins.
Christian Selig’s approach demonstrates that you don’t need to be a professional architect or designer to leverage these tools. With some effort, readily available resources, and a bit of AI assistance, anyone can create a detailed 3D model of their home and experience it in immersive VR.
For those building or renovating homes, this represents a genuine opportunity to reduce costly mistakes and make better design decisions. For those simply curious about VR applications, it’s a compelling example of how spatial computing can solve real-world problems.
You can explore Selig’s open-source Prospector viewer on GitHub at https://github.com/christianselig/Prospector, and learn more about his home design process on his blog at https://christianselig.com/2026/07/vision-pro-house/.
The future of home design is spatial, immersive, and increasingly accessible to everyone.
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